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Mariana Floria
Mariana Floria
Digital Artist
Boston, United States

Summary

Profesional artist and educator with a passion for all things digital illustration and 3D modeling.
I work at GameU as a manager, but spent 3 years working as an instructor for their Accelerate program specializing in Game art.
Previous work experience includes freelance illustration for Effigy TCG, freelance 3D environment artist for Littleseed.io, and intern for Elevate Pictures animating for Justice Studio.

Skills

3D ModelingRetopologyUV MappingPBR Texturinghand painted texturingHigh-poly ModelingLow-poly ModelingDigital PaintingIllustrationConcept Art

Software proficiency

Photoshop
Photoshop
Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Blender
Blender
ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
After Effects
After Effects
Premiere
Premiere
Sketchfab
Sketchfab

Productions

    • Commercial / Advertisement
      Justice Studios: Ultra Squad Space Aliens
    • Year
      2019
    • Role
      Prop Artist
    • Company
      Elevate Pictures
    • Video Game
      Voyager
    • Year
      2020
    • Role
      Freelance Environment Artist
    • Company
      Littleseed.io

Experience

  • Internal Community Manager at GameU
    March 2024 - Present

    Full Time

    I schedule, promote, host, and document all internal events. I act as a liaison communicating with leaders across the company to unite our teams and build our company culture. On top of keeping things fun around the virtual office, I manage our workplace by improving information flow and communications through leading trainings. Finally, as a core part of the operations team, I look to data tracking to keep iterating on our internal processes through the lens of our internal community and events.

    On November 18th, 2025 I shifted from the Operations team to the HR team at the company with a similar title. The new team will provide me the opportunities to build even more meaningful and engaging experiences for our fully remote staff.

  • Game Art Instructor at GameU
    Remote
    April 2021 - March 2024

    Full Time

    I taught for GameU's Accelerate program. A unique program, designed by game industry professionals, that teaches students of all abilities, including those with special needs, how to design and build their own video games. I specialized in all steps of the 3D animation pipeline, Illustration through digital art tools, and block-based coding.

    During my time as an instructor, I created (wrote, recorded, and edited) curriculum for sculpting in ZBrush and modeling in Blender.

  • Effigy at Illustrator and Graphic Designer
    Remote, United States of America
    February 2018 - April 2021

    Freelance

    Illustrated creature, environment, and prop art for the trading cards

    Designed custom icons for specific card effects

    Graphic design work for printable layouts and beginner's guide

  • 3D Artist at Littleseed.io
    Columbus, United States of America
    July 2020 - July 2020

    Freelance

    3D modeled environment assets in Blender for "Voyager", a VR experience.

  • Animation Intern at Elevate Pictures LLC
    Columbus, United States of America
    January 2019 - May 2019

    -Modeled, textured, and rigged a character of the company to be implemented into an AR experience.

    -Worked on After Effects animations for Ultra Squad, published on Justice Studios Youtube Channel.

    -Made assets and did post work on live action videos for Justice Summit videos

  • Bachelors in Fine Arts at Columbus College of Art & Design
    Columbus, United States of America
    August 2016 - May 2020

    Studied animation at an accredited college with professors relevant to the industry: Charlotte Belland, Steve Hubbard, and Nasheet Zaman.

    Learned a breath of 3D skills used in the film and game dev industry.

    Attended artist talks, conferences, and learned industry software and techniques.