Profesional artist and educator with a passion for all things digital illustration and 3D modeling.
I work at GameU as a manager, but spent 3 years working as an instructor for their Accelerate program specializing in Game art.
Previous work experience includes freelance illustration for Effigy TCG, freelance 3D environment artist for Littleseed.io, and intern for Elevate Pictures animating for Justice Studio.
Full Time
I schedule, promote, host, and document all internal events. I act as a liaison communicating with leaders across the company to unite our teams and build our company culture. On top of keeping things fun around the virtual office, I manage our workplace by improving information flow and communications through leading trainings. Finally, as a core part of the operations team, I look to data tracking to keep iterating on our internal processes through the lens of our internal community and events.
On November 18th, 2025 I shifted from the Operations team to the HR team at the company with a similar title. The new team will provide me the opportunities to build even more meaningful and engaging experiences for our fully remote staff.
Full Time
I taught for GameU's Accelerate program. A unique program, designed by game industry professionals, that teaches students of all abilities, including those with special needs, how to design and build their own video games. I specialized in all steps of the 3D animation pipeline, Illustration through digital art tools, and block-based coding.
During my time as an instructor, I created (wrote, recorded, and edited) curriculum for sculpting in ZBrush and modeling in Blender.
Freelance
Illustrated creature, environment, and prop art for the trading cards
Designed custom icons for specific card effects
Graphic design work for printable layouts and beginner's guide
Freelance
3D modeled environment assets in Blender for "Voyager", a VR experience.
-Modeled, textured, and rigged a character of the company to be implemented into an AR experience.
-Worked on After Effects animations for Ultra Squad, published on Justice Studios Youtube Channel.
-Made assets and did post work on live action videos for Justice Summit videos
Studied animation at an accredited college with professors relevant to the industry: Charlotte Belland, Steve Hubbard, and Nasheet Zaman.
Learned a breath of 3D skills used in the film and game dev industry.
Attended artist talks, conferences, and learned industry software and techniques.